| God |
God Mode (Server side only) |
| buddha |
Health never goes below 1 |
| Hurtme # |
Damages player by whatever variable you input as # |
| impulse 101 |
All Weapons |
| impulse 82 |
Spawn a Jeep |
| notarget |
Invisible to NPC's |
| noclip |
Ability to walk through walls (Server Side Only) |
| maps |
Displays Map listing |
| Map # |
Load Map (Input title in place of #) |
| Developer # |
Sets developer mode to on/off/verbose (0-off, 1-on, 2-verbose) |
| +mlook |
Enables mouse look |
| give # |
Give weapon (Input weapon name in place of #) |
| hud_quickhelp/text? 1 |
Shows Crosshairs |
| viewmodel_fov # |
Adjusts size of the weapon you're carrying (54 = default) |
| exec # |
Execute a script file (Input filename in place of #) |
| cl_drawhud 1 |
Toggle HUD display On |
| cl_enablehud 1 |
Toggle HUD display On |
| cl_showfps 1 |
Shows FPS Rate |
| npc_create |
Creates an NPC |
| npc_create_aimed |
Creates an NPC (Aiming away from player) |
| picker |
Toggles Picker mode on |
| setpos |
Move player to specified origin |
| setang |
Snap players eyes to a specified pitch yaw |
| sv_gravity # |
Set Gravity (Add number in place of #) |
| sv_stopspeed # |
Set Minimum Stopping Speed on ground (Add number in place of #) |
| sv_friction # |
Set World Friction (Add number in place of #) |
| sv_bounce # |
Sets bounce multiplier for physically simulated object collisions |
| sv_maxvelocity # |
Sets Maximum Velocity of any moving object (Add number in place of #) |
| sv_waterdist # |
Set Vertical View when eyes are near water plane. |
| air_density # |
Change the density of air. (Add number in place of #) |
| dsp_explosion_effect_duration # |
Set length of confusion/ear-ringing effect(Add number in place of #) |
| prop_debug |
Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health) |
| sv_soundemitter_filecheck |
Toggle reporting missing .wav files for sounds |
| mat_numtextureunits # |
Limit the number of texture units. (Add number in place of #) (0=Default) |
| sv_cheats 1 |
Activates Cheats |
| impulse 76 |
Grunt-O-Matic |
| give weapon_shotgun |
Recieve a Shotgun |
| thirdperson |
Third Person View |
| firstperson |
First Person View |
| mat_depthbias_normal 1 |
See through walls |
| ai_disable |
toggles enemy AI on/off |
| sv_infinite_aux_power 1 |
gives infinite power for sprinting, etc. |
| impulse 203 |
removes the item or NPC pointed at |
| mat_fullbright 1 |
removes all shadows (a 0 restores them) |
| skill # |
change skill level (# = 1, 2, or 3) |
| status |
shows some game info, incl. current map |
| help $ |
replace $ with a command to get a brief description of it |
| sk_max_357 # |
# is new max ammo for .357 Magnum |
| sk_max_ar2 # |
# is new max ammo for Pulse Rifle |
| sk_max_ar2_altfire # |
# is new max ammo for Pulse Rifle energy orbs |
| sk_max_buckshot # |
# is new max ammo for shotgun |
| sk_max_crossbow # |
# is new max ammo for crossbow |
| sk_max_grenade # |
# is new max ammo for hand grenades |
| sk_max_pistol # |
# is new max ammo for pistol |
| sk_max_rpg_round # |
# is new max ammo for RPG |
| sk_max_smg1 # |
# is new max ammo for submachine gun |
| sk_max_smg1_grenade # |
# is new max ammo for SMG grenades |
| sv_unlockedchapters # |
unlocks chapters 1 thru # (15 is end credits) |
| sk_plr_dmg_pistol # |
# is new damage value for pistol |
| sk_plr_dmg_357 # |
# is new damage value for .357 Magnum |
| sk_plr_dmg_ar2 # |
# is new damage value for Pulse Rifle |
| sk_plr_dmg_buckshot # |
# is new damage value for shotgun |
| sk_plr_dmg_crossbow # |
# is new damage value for crossbow |
| sk_plr_dmg_crowbar # |
# is new damage value for crowbar |
| sk_plr_dmg_grenade # |
# is new damage value for grenades |
| sk_plr_dmg_rpg_round # |
# is new damage value for RPG rockets |
| sk_plr_dmg_smg1 # |
# is new damage value for submachine gun |
| sk_plr_dmg_smg1_grenade # |
# is new damage value for SMG grenades |
| getpos |
can be used to get current coords for use with setpos |
| cl_showpos 1 |
brings up position display in top right of screen (0 removes it) |
| sv_infinite_aux_power 1 |
gives infinite power for sprinting, etc. |
| mat_fullbright 1 |
removes all shadows (a 0 restores them) |
| impulse 203 |
removes the item or NPC pointed at |
| sk_max_smg1 # |
# is new max ammo for submachine gun |
| net_graph 1 |
a more thorough fps display |
| impulse 83 |
Spawn an Air Boat |
| cl_ragdoll_collide 1 |
Enables ragdolls that don't clip through each other, but stack realistically on one another. |
| physcannon_maxforce # |
Changes how hard you propel objects |
| physcannon_maxmass # |
Changes how large pulled objects can be |
| physcannon_pullforce # |
Changes how quickly objects are pulled |
| physcannon_tracelength # |
Changes the length that objects can be pulled from |
| physcannon_cone # |
Changes the radius of the cone used to pick up objects |
| weapon_357 |
.357 Magnum |
| weapon_ar2 |
Overwatch Standard Issue Pulse Rifle |
| weapon_bugbait |
Pherapods |
| weapon_crossbow |
Crossbow |
| weapon_crowbar |
Crowbar |
| weapon_frag |
Fragmentation Grenade |
| weapon_physcannon |
Zero Point Energy Field Manipulator Gun |
| weapon_pistol |
9mm Pistol |
| weapon_rpg |
Rocket-Propelled Grenade Launcher |
| weapon_shotgun |
12-Gauge Shotgun |
| weapon_smg1 |
Submachine Gun |
| sk_plr_num_shotgun_pellets # |
Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags. |
| sk_max_buckshot # |
Raises your max number of shells to that number. |
| sk_plr_dmg_buckshot # |
Raises damage done by each pellet. |
| give item_battery |
Increases suit charge by 15 points. |
| give weapon_annabelle |
gives you Father Gregori's modified shotgun |
| give item_ammo_357 |
Spawns ammo for the .357 magnum |
| give item_ammo_crossbow |
Spawns ammo for the crossbow |
| give item_box_mrounds |
Spawns primary fire ammo for the submachinegun |
| give item_ar2_grenade |
Spawns grenades for the submachinegun, oddly enough.......... |
| give item_rpg_round OR give item_ml_grenade |
Spawns grenades for the RPG |
| give item_box_srounds |
Spawns ammo for the 9mm pistol |
| give item_ammo_ar2 |
Spawns primary fire ammo for the Overwatch Pulse Rifle |
| give item_box_buckshot |
Spawns shells for the 12-gauge shotgun |
| give item_ammo_ar2_altfire |
Spawns energy grenade for the Overwatch Pulse Rifle |
| sk_npc_dmg_shotgun # |
NPC's do # damage with shotgun |
| sk_npc_dmg_smg1 # |
NPC's do # damage with the smg |
| sk_npc_dmg_ar2 # |
NPC's do # damage with the pulse rifle |
| mat_yuv 1 |
black-and-white mode |
| host_timescale # |
Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster). |
| Kill |
You die. |
| ch_createjeep |
Make a jeep |
| ch_createairboat |
Makes an airboat |
| crosshair 0 |
Disables Crosshair |
| shake |
Creates an earthquake. |
| r_screenoverlay effects/combine_binocoverlay.vmt |
Gives you combine vision during gameplay. |
| r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt |
Gives you weird vision during gameplay. |
| item_healthvial |
Gives you the small health vial (10HP) |
| item_healthkit |
Gives you the large health kit (25HP) |
| mat_yuv 0 |
Enables Color Mode |
| cl_enablehud 0 |
Toggles HUD off. |
| cl_drawhud 0 |
Toggles HUD off. |
| sv_unlockedchapters # (Note: 15 is end credits) |
Unlock chapters 1 thru # |
| give item_suit |
Gives you the HEV Suit |
| give weapon_physcannon |
Gives you Gravity Gun |
| physcannon_megacannon 1 |
Makes your Gravity Gun a Super Gravity Gun |
| npc_create_equipment weapon_shotgun |
NPC spawns equipped with a shotgun. |
| npc_create_equipment weapon_smg1 |
NPC spawns equipped with a SMG. |
| npc_create_equipment weapon_ar2 |
NPC spawns equipped with a pulse rifle. |
| npc_create_equipment weapon_crowbar |
NPC spawns equipped with a crowbar. |
| npc_create_equipment weapon_RPG |
NPC spawns equipped with a RPG rocket launcher. |