| player.setlevel # |
changes leve to #, doesn't affect anything else. |
| modpca (s.p.e.c.i.a.l) # |
changes the chosen stat by adding the given number. e.g. lmodpca luck 3 would take your 5 luck to 8. |
| tgm |
God Mode |
| tcl |
No clipping mode |
| tmm 1 |
All mapmarkers |
| player.setav <S.P.E.C.I.A.L.> # |
Sets the typed attribute to the number provided. (1-10) |
| player.setav <SKILL> # |
Sets skill level to #. Max 100. this sets all skill bonuses but those from gear, tag skills, or attributes. |
| player.additem 0000000F "XXX" |
Replace "XXX" with the amount of caps(money) you want. |
| addspecialpoints # |
add # special points |
| setspecialpoints # |
set the number of special points to # |
| rewardKarma # |
reward # karma points to player |
| getXPfornextlevel |
displays xp needed for next level |
| GetQuestCompleted |
complete current quest |
| tfc |
toggles free camera mode (useful for character screenshots) |
| tm |
turns off/on the HUD (useful for character screenshots) |
| unlock |
Unlocks any selected physical lock (doors, chests, etc) and terminals. |
| movetoqt |
Moves the player to the current quest marker |
| advlevel |
Advance one level |
| rewardxp xxx |
Replace xxx with the number of experience points to receive |
| Kill |
Automatically kill the target you selected in Console Mode |
| showracemenu |
open the character creation screen |
| player.modav skill # |
Modifies player's desired skill. (player.modav luck 10) |
| player.modav carryweight # |
Permanently modifies players max weight. |
| player.modav actionpoints # |
Permanently modifies players max action points. |
| DisableAllMines |
Disables mines |
| GetQuestComplete/GetQC |
Complete all quest items |
| SexChange |
Go ahead, be a transvestite, i won't ask any questions |
| SetPCYoung |
Everyone wants to be a kid again! |
| ResetQuest |
Resets a quest... assuming you would want to do such a thing? |
| CompleteAllObjectives / CompleteQuest |
Complete quest objectives |
| player.modScale <1 or -1> |
Become a giant! 1 = giant ; -1 =normal |
| ShowNameMenu |
Change your name for free, no court fees! |
| player.ForceAV <amount> |
Directly set your skill values. |
| EnablePlayerControls |
Move around during "locked" cinematics |
| player.PlaceAtMe <objectID> |
I'm working on finding and making an ObjectID list, but for now, just use the ones we know: 000000A(Pins) & 000000F(money) |
| CloseAllMenus |
Just in case... |
| MoveToQuestTarget/movetoqt <optional: questID> |
Warp to your quest' target location |
| resurrect |
revives dead target |
| set timescale to # |
Alters the speed in which the in-game time passes. |
| TT |
Toggle on/off trees. |
| TG |
Toggle on/off grass. |
| SetEssential <ID> 1 |
Sets the NPC as essential. |
| Killall |
Kills everyone in the area, if you are outside it kills everything outside. |
| SetPCCanUsePowerArmor 1 |
Allows player to wear Brotherhood of Steel armor without the training prerequisite. |
| setgs iMaxCharacterLevel ### |
Sets the maximum level that your character can reach through experience gain. Replace the ### with the desired maximum level. |
| tcai |
Disables enemy AI, enemies stand still and do not fire back. |
| save fred 1 |
Opens a text file with all objects (items, npcs, props) and their corresponding ID Form codes (unique for every savegame) |
| setessential 6a772 1 |
Dogmeat is marked Essential (Unkillable) |
| setgs fJumpHeightMin # |
Changes how high your player will jump. Replace the # with the desired height. (default = 64) |
| activate |
Activates the last door you clicked on in the console that is locked but needed to be opened from another place. (doors that unlock doesn't work on) |
| player.removeitem <ObjectID> "XXX" |
Removes "XXX" number of items from your inventory of <ObjectID> type. Useful for removing quest flagged items |
| Removeallitems |
Remove all the Weapons and Cloths from Selected NPC (inc kids!) |
| TWF |
toggle wirefram mode on/off |
| GetPos X |
view selected targets x coordinate (you can also use Y and Z with this function; click an object while in the console to select it) |
| SetPos X |
set selected targets x coordinate (you can also use Y and Z with this function; click an object while in the console to select it) |
| showinventory |
shows all items and their id's, of the selected target, in the console (click an object while in the console to select it) |
| EquipItem <item_id> |
if the item_id exists in the selected target's inventory, it will be equipped |
| UnEquipItem <item_id> |
if the item_id exists in the selected target's inventory, it will be unequipped |
| agerace # |
Ages the targetted character with 1, and de-ages them with -1 |
| player.agerace # |
Ages yourself with 1, and de-ages you with -1 |
| setgs fMoveRunMult # |
Changes run speed. Replace the # with the desired speed. (default = 4) |
| SetBarterGold [amount] |
Sets how much an NPC has to trade with |
| coc [Cell ID] |
Center on cell. Teleports you to the cell you specify. |
| cam |
Closes all open menus |
| GetAVInfo [Actor Value] |
Gets info on the selected targers value (such as getavinfo luck) |
| disableallmines |
Disables all mines allowing you to pick them up, without them blowing up. |
| tcai |
Toggles ONLY combat AI on/off. AI will still be active, but enemies will not attack. |
| tai |
Toggles AI processing on/off. Freezes the AI |
| QQQ |
Quits the game fast with no promps |
| save [name] |
Saves your game with a custom save name. |
| load [name] |
Loads a saved game. |
| PRID [name] |
Selects an object. Useful for selecting yourself in first person view (use 'PRID player"). |
| setactorfullname "Firstname Lastname" (Use the quotes if the name has spaces) |
Sets the name of the selected NPC. Use "player.setactorfull name" to change your character's name. Last name (and any further spaces) optional. |
| pcb |
Purge cell buffer, which frees up memory if you have lots of cells loaded, increasing performance. |
| tsb [number] |
Allows you to add blood to your screen. Higher numbers make more blood spots. 0 = none. |
| fov [1-180] |
Allows you to change your field of view (by angle) |
| Player.MatchFaceGeometry # |
Matches the geometry of another NPCs face |
| setscale # |
Changes size of any targeted object/NPC. Replace # with a number between -10 and 10. Default size is 1. |
| coc megatoncommonhouse |
Warp Back |
| coc testqaitems |
Warp to Room with All Items |
| player.moveto # |
Moves you to the specified NPC. |
| player.setav damageresist ## |
Set the percentage of physical (Gunshot or melee) damage absorbed by your player. (Note, input desired percentage in place of ## [0-100]) |
| player.setav critchance ## |
Set the percent chance to score a critical hit when inflicting damage. (Note, input desired percentage in place of ## [0-100]) |
| player.setav radresist ## |
Set the percentage of radiation absorbed by your player. (Note, input desired percentage in place of ## [0-100]) |
| player.setav fireresist ## |
Set the percentage of fire damage absorbed by your player. (Note, input desired percentage in place of ## [0-100]) |
| player.setav poisonresist ## |
Set the percentage of poison damage absorbed by your player. (Note, input desired percentage in place of ## [0-100]) |
| player.setav meleedamage ## |
Set the melee damage inflicted by your character. (Note, other variables will affect your final damage output.) (Insert desired damage in place of ##) |
| player.setav unarmeddamage ## |
Set the unarmed damage inflicted by your character. (Other variables will affect your final damage output.) (Insert desired damage in place of ##) |
| exit vats |
roll credits/end gameplay |
| Setownership |
Gives player ownership of selected item |
| Resethealth |
Select player, or NPC and acts as a full heal |
| player.placeatme |
Allows you to spawn any NPC next to you. |
| player.modav health # |
Permanently modifies players max hp |
| tmg |
View some polygons and boxes of collisions. |
| addachievement xx |
Gives achievement with the number you put in(1-53) ex. addachievement 23 |
| SetGS fPickPocketMaxChance 100 |
This code breaks the hard-coded 85% pick pocket success chance |
| SetGS fPickPocketActorSkillMult 100 |
Multiplies Pick pocket skill by 100 |
| Player.AddItem 2937e 500 |
Ammo for Instant-Kill Magnum |
| Player.AddItem 50f92 1,100 |
Secret Weapon: Instant-Kill Magnum |
| SetGS fVATSDistanceFactor 0.0001 |
Makes V.A.T.S incredibly perfect when it comes to aiming. |
| SetGS fLockSkillBase 100 |
Sets the base force for lock breaking to 100% so that you can open any lock by forcing it. |
| player.srm |
Free repair up to your repair level |